Bahria University

Discovering Knowledge

DR. ADIL KHAN

Faculty Photo
PERSONAL INFORMATION
Faculty Photo
Email adilkhan.buic@bahria.edu.pk
Phone Ext. Ext. 1445
Research Areas / Expertise Applied Artificial Intelligence in Games, Robotics, and Intelligent Systems
QUALIFICATION
Degree Passing Year Majors University
PhD (CS) 2025 Artificial Intelligence University of Peshawar, Peshawar, Pakistan
Master's (MS-CS), 18 Years of Education 2015 Wireless Sensor Networks City University of Science and Information Technology, Peshawar, Pakistan.
BS (CS), 16 Years of Education 2009 Artificial Intelligence Edwardes College, Peshawar, Pakistan.
B.Ed 2016 Computer Education University of Peshawar, Peshawar, Pakistan
TEACHING EXPERIENCE
Designation From To Organization
Assistant Professor (Artificial Intelligence) 27-Feb-2025 Present Bahria University, Islamabad, E-8 Campus.
Senior Lecturer 13-Feb-2023 26-Feb-2025 Bahria University, Islamabad, E-8 Campus.
Lecturer 13-Sep-2022 12-Feb-2023 University of Lahore, Islamabad
Lecturer 19-Sep-2019 12-Sep-2022 University of Peshawar

Publications

Journals
  • Performance Evaluation of Supervised Machine Learning Techniques for Efficient Detection of Emotions from Online Content | Computers, Materials & Continua
  • Optimal Skipping Rates: Training Agents with Fine-Grained Control Using Deep Reinforcement Learning | Journal of Robotics
  • Playing an FPS Doom Video Game with Deep Visual Reinforcement Learning | Automatic Control and Computer Sciences
  • State-of-the-Art and Open Challenges in RTS Game-AI and Starcraft | International Journal of Advanced Computer Science and Applications(IJACSA)
  • Applying Machine Learning Techniques for Performing Comparative Opinion Mining | Open Computer Science
  • Playing first-person shooter games with machine learning techniques and methods using the VizDoom Game-AI research platform | Entertainment Computing
  • Training an Agent for FPS Doom Game using Visual Reinforcement Learning and VizDoom | International Journal of Advanced Computer Science and Applications(IJACSA)
  • Enhancing the Quality of Service of Cloud Computing in Big Data using Virtual Private Network and Firewall in Dense Mode | International Journal of Advanced Computer Science and Applications(IJACSA)
  • False information detection in online content and its role in decision making: a systematic literature review | Social Network Analysis and Mining
  • Exploring deep neural networks for rumor detection | Journal of Ambient Intelligence and Humanized Computing
  • Medical image semantic segmentation based on deep learning | Neural Computing and Applications
  • Mobile Sink Random Mobility Model Impact in Wireless Sensor Nodes Energy Consumption Efficiency | International Review of Basic and Applied Sciences
  • 3D convolutional neural networks-based multiclass classification of Alzheimer’s and Parkinson’s diseases using PET and SPECT neuroimaging modalities | Brain Informatics
  • Inter-Organizational Cloud Computing and Robust Scalability in Current Scenario and Beyond | Automatic Control and Computer Sciences
  • Evaluating reinforcement learning algorithms in first-person shooter games using VizDoom | Multimedia Tools and Applications
  • Using VizDoom Research Platform Scenarios for Benchmarking Reinforcement Learning Algorithms in First-Person Shooter Games | IEEE ACCESS
  • Optimizing Reinforcement Learning Agents in Games Using Curriculum Learning and Reward Shaping | Computer Animation & Virtual Worlds
  • Benchmarking reinforcement learning algorithms in first-person shooter games using VizDoom | Entertainment Computing
Conferences
  • A Competitive Combat Strategy and Tactics in RTS Games AI and StarCraft | PCM 2017: Advances in Multimedia Information Processing – PCM 2017, Harbin, People Republic of China;
  • Playing First-Person-Shooter Games with A3C-Anticipator Network-Based Agents using Reinforcement Learning | Artificial Intelligence and Security: 5th International Conference, ICAIS 2019, New York, NY, USA
  • Discriminative Local Feature Fusion for Ear Recognition Problem | ICBBB 2018: Proceedings of the 2018 8th International Conference on Bioscience, Biochemistry and Bioinformatics, Tokyo Japan
  • Recurrent Neural Network Based Classification of ECG Signal Features for Obstruction of Sleep Apnea Detection | 2017 IEEE International Conference on Computational Science and Engineering (CSE) and IEEE International Conference on Embedded and Ubiquitous Computing (EUC), Guangzhou, People Republic of China.
  • Entropy Based Sub-band Deletion for Multispectral Image Compression | Pacific Rim Conference on Multimedia-PCM 2017: Advances in Multimedia Information Processing, Harbin, People Republic of China
  • Playing First-Person Perspective Games with Deep Reinforcement Learning Using the State-of-the-Art Game-AI Research Platforms | Deep Learning for Unmanned Systems: Studies in Computational Intelligence, Dubai, United Arab Emirates
  • Playing Doom with Anticipator-A3C Based Agents Using Deep Reinforcement Learning and the ViZDoom Game-AI Research Platform | Deep Learning for Unmanned Systems: Studies in Computational Intelligence, Dubai, United Arab Emirates
  • An Efficient Supervised Machine Learning Technique for Forecasting Stock Market Trends | Information and Knowledge in Internet of Things-EAI/Springer Innovations in Communication and Computing (2021), Dubai, United Arab Emirates
← Back to list